Dev Log 4


Zhan’s Feedback:

  1. To let the player know that they can dig tiles, highlight the tiles that can be dug when the mouse is over the ground, using some sort of UI.

  2. Currently, left-click removes tiles and right-click places tiles. Unify these two functions to be performed with left-click.

  3. Make it take some time to remove a tile, so that game artists can create various animations for this action.

  4. Currently, tiles can be placed continuously and rapidly. Even if the player only has one tile, there is a bug where the player can keep jumping, removing tiles, and placing tiles to keep going upward. To fix this, we could make it so tiles can only be placed once per time, similar to a drag-and-drop mechanism.

  5. When the player moves, their sprite has a glitchy effect. Solve this by applying interpolation.

Herman’s Feedback:

  1. Currently, tiles can be placed continuously. To fix this, we could design the tiles to explode if placed at a speed above a certain threshold.

  2. Currently, gravity is not applied to the tiles. We could design the tiles to wobble and then fall when placed in the air.

  3. Set a maximum number of blocks that the player can place, so that they can’t dig more than that amount.

Get RiskyDigger_DEMO

Leave a comment

Log in with itch.io to leave a comment.