OVERVIEW

"HYDRA™" is an endless emergent game where player can draw to guide thousands of agents. Get as high a score as possible while avoiding enemies (red) !!

CONTROLS

Use the mouse to paint on the screen. Blue agents will follow it!!

PROJECT INFO

This project was made in 5 months as my final year project at University of the Arts London BA Games Design.

This game is a new form of game that has never been made in the games industry before!!!

FEEDBACK

 Please leave feedback on the link down below so the game can be improved!

https://docs.google.com/forms/d/e/1FAIpQLSeaK46RfnFhrB-zvtrFVleuGK74WeNaabVTAXbT...

AWARD

Honourable Mention - Design Excellence GameBridge Festival, Cambridge Assessed by Frontier Developments

CREDIT

Seokwon Hong

Game design, programming, art and  music. - no generative AI has used.

With support from University of the Arts London Game Design teaching team.

Font: Rick Hoppmann - cc-by 4.0

Updated 19 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
AuthorSeokwonH
Tags2D, Casual, Endless, Indie, Pixel Art
Code licenseMIT License
Average sessionA few minutes
LanguagesEnglish
InputsMouse
AccessibilityHigh-contrast, Interactive tutorial
ContentNo generative AI was used

Download

Download
HYDRA1.5.1.zip 33 MB

Comments

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(+1)

Interesting mechanic!

Thank you!

(+1)

Best score:9329

Thanks for playing!

(+1)

Best score: 15971.

The spawn position for red is so random, they are EVERYWHERE in late game.

Hmm thanks for the feedback. I’ll resolve that by making enemies apear less frequantly or to spawn at certain position

That’s insane!

(+1)

Best score: 13202.

Hehe thanks for playing. I’m currently working on global leaderboard