HYDRA™
OVERVIEW
"HYDRA™" is an endless emergent game where player can draw to guide thousands of agents. Get as high a score as possible while avoiding enemies (red) !!
CONTROLS
Use the mouse to paint on the screen. Blue agents will follow it!!
PROJECT INFO
This project was made in 5 months as my final year project at University of the Arts London BA Games Design.
This game is a new form of game that has never been made in the games industry before!!!
FEEDBACK
Please leave feedback on the link down below so the game can be improved!
https://docs.google.com/forms/d/e/1FAIpQLSeaK46RfnFhrB-zvtrFVleuGK74WeNaabVTAXbT...
AWARD
Honourable Mention - Design Excellence
GameBridge Festival, Cambridge
Assessed by Frontier Developments
CREDIT
Seokwon Hong
Game design, programming, art and music. - no generative AI has used.
With support from University of the Arts London Game Design teaching team.
Font: Rick Hoppmann - cc-by 4.0
| Updated | 19 days ago |
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (3 total ratings) |
| Author | SeokwonH |
| Tags | 2D, Casual, Endless, Indie, Pixel Art |
| Code license | MIT License |
| Average session | A few minutes |
| Languages | English |
| Inputs | Mouse |
| Accessibility | High-contrast, Interactive tutorial |
| Content | No generative AI was used |




Comments
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Interesting mechanic!
Thank you!
Best score:9329
Thanks for playing!
Best score: 15971.
The spawn position for red is so random, they are EVERYWHERE in late game.
Hmm thanks for the feedback. I’ll resolve that by making enemies apear less frequantly or to spawn at certain position
That’s insane!
Best score: 13202.
Hehe thanks for playing. I’m currently working on global leaderboard